The animation “Frog in a Blender” (Linked here) is an old interactive Flash animation by Joe Shields of Joecartoon.com. It is not really a cartoon with a message, or with much cultural importance. Shields would even put the line “Joe Cartoon, brutally pointless since March 20th, 1961 11.30am” at the bottom of his animations. However, it is still an interesting creative work because it is one example of a popular Flash game from the early days of internet use, and, honestly, it is still amusing.
The animation is not mechanistic, but it is not very lifelike either, because it is 2-D and the style is very simple, like a children’s drawing. The frog blinks its eyes, spins slowly or quickly depending on which blender button a person presses (this animation uses ActionScript commands such as “MouseEvent:Click”) or spits out a fly. It also teases the player, encouraging us to click on the blender button with the fastest speed. When we finally do, the blender almost immediately blends the frog and all we see is red water with some parts floating in it. On the one hand, this is very morbid, but on the other hand, by giving the frog such an unpleasant personality, it makes the player feel okay with killing it. Actually, this is pretty cruel, but this cruelty seems to imitate sophisticated video games that kids like to play, so it is not so unusual. If anything, this animation reflects video game users’ desire to see violence and have control over it. It just does it in a much simpler way.
What I Learned in This Class
15 years ago